In order to show the roles I have played in the different projects I had the opportunity to work on, I have made this roles categories. Not all the roles are represented but where my skills are stronger.
Graphic Design. Visual communication combining words, symbols, and images to represent ideas and messages.
Art Direction. Project management, coordination, oversee junior designers, printing and other production.
User Experience. Usability, interaction design, tasks tests, user-centered design, experiences evaluations.
User Interface. Design of human-computer interactions. Interactive presentations, applications, web sites.
Information Architecture. Coherent structure that the intended audience can quickly understand.
Corporate Identity. Logo design and applications, guidelines, color palettes, typefaces, page layouts, manuals.
Desktop Publishing. Page layout, print publications (magazines, newspapers, and books), advertisements.
Packaging. Packages, bags and labels design.
Illustration & Composition. Visual arts, drawing, photo manipulation, typography design, color theory.
Motion Graphics. Flash and GIF animations, storyboards, scripts, screen play.
Date: June 2011
Role: User Interface Designer, User Experience Designer, Information Architecture, Artist, Illustrations, Animations, CSS Layout
Description: iD-Stress is a project developed by four students of the Multimedia Creation, Design and Engineering Master (MCDEM) from the La Salle – Ramon Llull University, in collaboration with the Clínica Enlace and Ana Lombard.
Date: March 2012
Agency: Theese Days – Amsterdam
Role: Web Design and CSS/ DIV layout, GIF animated banners
Description: Site redesign proposal
Date: July 2011
Client: Carglass España
Agency: Paco Pepe Comunicació
Role: Graphic design, web layout, information architecture, usability.
Description: A live video streaming proposal for the BOB2012 Barcelona competition.
Date: March 2012
Role: Corporate Identity, Interior design, WordPress template customizing.
Description: Design for an Asian trading bridge company.
Date: March 2011
Client: Grupo Moliner
Role: Graphic design, composition.
Description: Design of a street action based on a roulette game for prizes.
Date: February 2011
Role: Game User Interface Design, Stock/Order Control User Interface Design, Corporate Imaging.
Description: This was a project for the Design, Art and Creativity class directed by Emiliano Labrador Ruiz de la Hermosa for the Multimedia Creation, Design and Engineering Master (MCDEM) from the La Salle – Ramon Llull University.